Backtrace Unity 3.2.5

Version 3.2.5

  • Added BacktraceClient Initialization method that allows developer to intialize Backtrace integration without adding game object to game scene.
  • Fixed invalid meta file for iOS integration for Unity 2019.2.13f1.
  • HTTP communication messages improvements - right now Backtrace-Unity plugin will print only one error message when network failure happen. Backtrace-Unity will stop printing failures until next successfull report upload.
  • Sampling skip fraction - Enables a new random sampling mechanism for unhandled exceptions - by default sampling is equal to 0.01 - which means only 1% of randomply sampling reports will be send to Backtrace. If you would like to send all unhandled exceptions to Backtrace - please replace 0.01 value with 1.
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Backtrace Unity 3.2.3

Version 3.2.3

  • Backtrace offline database will now store 8 reports by default. Previously this was not set by default.
  • HTTP client communication improvements
  • Improvements in UPM
  • Updated symbolication strategy on iOS crashes
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Backtrace Unity 3.2.1

Version 3.2.1

  • Android stack trace parser improvements,
  • Fixed Android NDK initialization when database directory doesn’t exist,
  • Added Privacy section to Readme led Exception, Exception”.
  • Updated Android NDK libraries used by Unity plugin.
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