Backtrace Unity 3.0.0
New Features
- The backtrace-unity library (Backtrace) now allows detection of ANR (Application not responding) events on Android devices.
- Unhandled exception output from the Unity runtime and executables is now prominently displayed in the Debugger.
- Backtrace will try to guess unhandled exception classifier based on exception message/stack trace.
- Backtrace now allows you to add Unity player.log file as an attachment.
- Backtrace now allows you to add a screenshot as an attachment when an exception occured.
- Backtrace now allows you to capture last n lines of game logs. You can define how many lines of logs Backtrace should store by settings
Collect last n number of logs
property in the Unity editor. - Backtrace will capture any native Unity Engine crash dumps on Windows OS.
- Backtrace will capture and index native metadata from the Android OS as Backtrace Attribuces, including vm, system.memory, and device details.
- Backtrace allows you control whether or not a report should send via the BeforeSend event. If you return a null value from a BeforeSend event, Backtrace will discard the report and not send.