Backtrace Unity 3.3.0

Version 3.3.0

  • BacktraceReport stack trace now includes the file name of the stack frame.
  • Performance improvements:
    • JSON algorithm performance improvements - avoid analyzing data types.
    • improved library attributes management.
    • improved Unity logs management.
  • Support for Low Memory error reports on Anrdoid and iOS (these are sometimes referred to as OOM or Out Of Memory errors). If a low memory situation is detected, backtrace-unity will attempt to generate and submit a native error report to the Backtrace instance. The report will have the error.type value of Low Memory.
  • New support for hang detection on Android and iOS. If a game experiences non responsiviness after 5 seconds, backtrace-unity will generate an error report to the Backtrace instance. The report will have the error.type value of Hang.

https://github.com/backtrace-labs/backtrace-unity/releases/tag/3.3.0 https://openupm.com/packages/io.backtrace.unity/