Backtrace Unity 2.0.4

This release includes updated library lists and improved packaging.

  • Added Game object depth property that allows developer to filter game object childrens in Backtrace report
  • Changed “Destroy client on new scene load” label. Now: “Destroy client on new scene load (false - Backtrace managed),
  • added namespaces to XmlNodeConverter class,
  • Added correct path to source file in BacktraceUnhnandledException,
  • Changed line endings in BacktraceDatabase, ReportLimitWatcher, BacktraceClient files,
  • Changed ReactTransform casting to Component in Annotations class. With this change Backtrace library should correctly send all game objects to Backtrace,
  • Changed a way how we guess game assets directory.